📄 Peer-Reviewed Academic PublicationDate: Mar 2025 • Roles: Author, Developer
2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

Digital Time Machine: A Virtual Reality Reconstruction of the Southwestern Zeitgeist Through the Lens of Clark Hulings' Artistic Legacy

Publication Abstract

Combining photogrammetric reconstruction, real-time Unreal Engine 5 rendering, and cultural documentation, this project translates the 1970s masterwork 'Woodbearers of Chimayo' into an immersive six-degrees-of-freedom historical environment. We detail our asset optimization pipeline, dynamic lighting model, and qualitative visitor feedback during museum exhibitions.

This academic research publication is directly connected to the Woodbearers of Chimayo VR technical case study documented below. Explore the formal publication records, citations, and official PDF repository below:

Woodbearers of Chimayo VR

Immersive Virtual Reality Museum Experience Stepping Inside a Painting

Key art for Woodbearers of Chimayo VR
Role & Leadership

Lead Developer & Technical Artist

Client: New Mexico Museum of Art | Vladem Contemporary

Year: 2024

Target Platforms
PCPCVR
Project Links
Project Highlight

Award-Winning Immersive Art Reconstruction

Honored with the 2024 Silver Davey Award (Virtual Reality), the 2025 Communicator Award of Distinction (General-New Realities), Second Place in the 2024 UTD Research Days Art Showcase, and officially showcased at SXSW 2025 Capital Factory House in Austin, Texas.

The Woodbearers of Chimayo VR is an immersive virtual reality museum installation developed by the VAST Lab for the New Mexico Museum of Art — Vladem Contemporary. The project reconstructs Clark Hulings’ masterwork Woodbearers of Chimayo (1974) into a living, explorable 3D historical environment.

Visitors step beyond the picture frame into 1970s Chimayó, New Mexico, observing the wood-bearing donkeys, adobe architecture of the Santuario de Chimayó, and atmospheric lighting from any vantage point.

Clark Hulings' original 1974 masterwork: 'Woodbearers of Chimayo'

Custom Stylized Post-Processing Shader

A crucial technical requirement was translating Hulings’ impasto brushwork, edge dry-brushing, and warm gouache/oil color grading into a real-time post-process volume in Unreal Engine 5. Using custom HLSL scene texture sampling, Sobel edge filtering, and normal-based canvas paper texturing, the rendering seamlessly captures the tactile quality of a painted canvas:

With Painterly Post-Processing
Without Post-Processing
With Painterly Post-Processing
Without Post-Processing

Spatial Level Design & Spline Navigation

The level layout guides the museum patron along accessible walking paths while ambient AI donkeys navigate natural terrain contours using dynamic spline paths.

Top-down level architecture: white spline donkey paths, red interactive discovery points, and aqua guided tour route

Environment Creation Timelapse

Watch the speed-sculpting and architectural modeling of the Santuario de Chimayó environment:

Academic Publications

Peer-reviewed symposium and journal publications covering this work

2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)• Mar 2025• Roles: Author, Developer

Digital Time Machine: A Virtual Reality Reconstruction of the Southwestern Zeitgeist Through the Lens of Clark Hulings' Artistic Legacy

Abstract Preview

Combining photogrammetric reconstruction, real-time Unreal Engine 5 rendering, and cultural documentation, this project translates the 1970s masterwork 'Woodbearers of Chimayo' into an immersive six-degrees-of-freedom historical environment. We detail our asset optimization pipeline, dynamic lighting model, and qualitative visitor feedback during museum exhibitions.

Press & Media Recognition

Articles, video features, and media coverage celebrating this project

UT Dallas NewsDec 2024

Graduate Students Showcase Range of Research, Art at Competition